Interim Design Director overseeing the development and hands on design of the first John Lewis Ipad App from wires through to development in an Agile environment.
Working closely with John Lewis' own design department, the look and feel of the app had to be much like what had gone before (mobile and web..) but with ipad useability.
Two teams, one in london and poland were utilised with presentations made on a three times weekly basis to John Lewis stake holders/design team and research groups until all sprints were signed completed and signed off.
Release date early to mid November.
Within three weeks this app had billed on one especially busy day, £5 million pounds worth of retail sales.